A downloadable demo

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Fires in the Night: Storyteller Materials

This demo is a stand-alone adventure using the Guild Chronicles Storytelling System Core Rules.  It is set in Verden, the world of Guild Chronicles, and is meant for a group of players new to the game.  

This page contains all of the additional files that the Storyteller needs to run the Fires in the Night module.

If you are looking for the Player materials, you can find them here.

We now have roll20.net integration for this module!  You can find it here.  If you've backed our Kickstarter, hop on our Discord and we'll send you a code to get it for free!

Scope of the Demo

This demo adventure is intended to be played in one longer session (though it can be broken into shorter sessions).  You can expect it to take 3-4 hours for most groups of newer players.  The adventure will highlight what makes Guild Chronicles’ gameplay different from other TTRPGs and should provide a clear picture of whether the game is a good fit for your gaming group.  The narrative is short, featuring both more-structured and less-structured portions of play, opportunities to use Skills and Attributes to make Checks, two combat encounters, and the seed of follow-up adventures that a group could use to begin a complete Guild Chronicles game.

Learn More

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Click download now to get access to the following files:

Adversary Statistics - Fires in the Night - Guild Chronicles™ Demo.pdf 4.6 MB
Storyteller's Guide - Fires in the Night - Guild Chronicles™ Demo.pdf 8.6 MB
Investigation & Clue Cards 16 MB
Printable Battle Maps 4.8 MB

Development log

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